01_initial 12 playing 12
02_initial 12 playing 12
03_initial 12 playing 12
04_initial 12 playing 12
05_initial 12 playing 0
01_held_shots 50 playing 50
02_active_bullet 80 playing 80
02_lost 300 lost 263
03_reflected 80 playing 80
03_held_x_expired 50 playing 50
04_open_barrier 80 playing 80
04_core_damage 106 playing 106
04_complete 180 won 165
05_complete 180 won 165
05_paused 120 playing 1
05_staggered_gate 12 playing 0
05_release_repress 12 playing 8
05_reset_priority 12 playing 7
PASS 18 actual Pyxel runs
