test_all_kitchens_both_methods_and_common_goal (test_model.Rules.test_all_kitchens_both_methods_and_common_goal) ... ok
test_both_full_no_exchange (test_model.Rules.test_both_full_no_exchange) ... ok
test_face_even_when_blocked (test_model.Rules.test_face_even_when_blocked) ... ok
test_handoff_after_move_old_hands (test_model.Rules.test_handoff_after_move_old_hands) ... ok
test_move_simultaneous_overlap (test_model.Rules.test_move_simultaneous_overlap) ... ok
test_place_not_advance_and_complete_once (test_model.Rules.test_place_not_advance_and_complete_once) ... ok
test_random_conservation_and_boundaries (test_model.Rules.test_random_conservation_and_boundaries) ... ok
test_receiver_only_does_not_pull (test_model.Rules.test_receiver_only_does_not_pull) ... ok
test_return_raw (test_model.Rules.test_return_raw) ... ok
test_roles_walls_and_shared (test_model.Rules.test_roles_walls_and_shared) ... ok
test_shared_collision_no_theft (test_model.Rules.test_shared_collision_no_theft) ... ok
test_stationary_role_cannot_finish (test_model.Rules.test_stationary_role_cannot_finish) ... ok
test_target_foot_and_front (test_model.Rules.test_target_foot_and_front) ... ok
test_terminal_and_immutable (test_model.Rules.test_terminal_and_immutable) ... ok
test_transfer_participants_no_extra_operation (test_model.Rules.test_transfer_participants_no_extra_operation) ... ok
test_two_gives_one_transfer (test_model.Rules.test_two_gives_one_transfer) ... ok
test_wrong_serving_keeps_dish (test_model.Rules.test_wrong_serving_keeps_dish) ... ok
test_opposite_and_action_priority (test_ui.Controls.test_opposite_and_action_priority) ... ok
test_pause_release_and_hold (test_ui.Controls.test_pause_release_and_hold) ... ok
test_restart_requires_both (test_ui.Controls.test_restart_requires_both) ... ok
test_resume_does_not_fire_held (test_ui.Controls.test_resume_does_not_fire_held) ... ok
test_same_tick_both_players (test_ui.Controls.test_same_tick_both_players) ... ok
test_start_carry_and_fresh_operation (test_ui.Controls.test_start_carry_and_fresh_operation) ... ok
test_undo_everything_five_ticks (test_ui.Controls.test_undo_everything_five_ticks) ... ok
test_menu_stagger_cannot_start (test_ui.StaggeredTransitions.test_menu_stagger_cannot_start) ... ok
test_resume_and_retry_freeze (test_ui.StaggeredTransitions.test_resume_and_retry_freeze) ... ok
test_start_staggered_actions_freeze_time (test_ui.StaggeredTransitions.test_start_staggered_actions_freeze_time) ... ok

----------------------------------------------------------------------
Ran 27 tests in 0.073s

OK
